1、 试试论论 MAYAMAYA 中中蒙皮蒙皮技术技术运运用用的基本原则的基本原则 摘摘 要要 三维动画技术越来越成熟,软件越来越多,而 Maya 在 3D 动画软件中 起到很重要的地位。在角色设定中,为动画所作的准备工作里的最后一道 工序就是蒙皮,蒙皮直接影响到后面调动作。Maya 中蒙皮分为平滑绑定与 刚性绑定两种方式,两种绑定方式基于不同的控制原理,蒙皮的几种方法 都是其他软件不能及的,蒙皮后对关节刷权重,不让关节间互相影响。用 Maya 做出来的动画片很逼真。 Maya三维动画软件作为最新的影像制作 工具,而蒙皮又是 Maya 中软件中强大功能之一,最终使动画影像增加无 穷艺术魅力。 本文
2、是我以 Maya 中蒙皮技术的基本运用与制作动画短片的具体实 践,谈谈我对 Maya 蒙皮技术运用的一点体会。 关键词:蒙皮 权重 平滑绑定 刚性绑定 MAYA theory in the basic principles MAYA theory in the basic principles of the technical application of the technical application efficiencyefficiency Abstract: 3D animation techniques and software increasingly more and more
3、 mature, Maya in 3D animation software plays a very important role. Set in the role of animation, the preparation of the work of the last procedure is directly affects the skin, skin behind the transfer. Maya of skin smooth and rigid binding bound into two ways, two kinds of control ways based on di
4、fferent binding principle, methods of skin is other software, can brush on joint weight after skin, dont let joint between mutual influence. Maya with a cartoon very realistic. Maya - 3d animation software as the latest video production tools, and efficiency of Maya and strong function of software, increasing endless artistic charm image animation. This is my Maya with the basic use of skin with the concrete practice of the animation film, talk about my application for Maya efficiency