1、6200 英文单词, 31500 英文字符 ,中文 1 万字 文献出处: Curran, Kevin, and Ciaran George. The future of web and mobile game development. International Journal of Cloud Computing and Services Science 1.1 (2012): 25-34. The Future of Web and Mobile Game Development Kevin Curran, Ciaran George ABSTRACT Since HTML5 has be
2、come open to the public many developers have been experimenting with the new possibilities for web development, the aim of this research paper is to give an overview of what this means to the game development community. This research paper will evaluate new HTML5 elements and JavaScript features. We
3、 highlight WebGL, Canvas and WebSockets, which have given developers the opportunity to flaunt their creativity by manipulating images, creating 3D environments and providing real-time interaction. Keyword: Web Programming; HTML 5 1. INTRODUCTION In 1997 a new and exciting version of the Webs most p
4、redominant mark-up language was officially announced as the new W3C recommendation, this was HTML 4.0. It was vastly different to its predecessors and offered an abundance of new features such as the support of Cascading Style Sheets. Before the release of HTML 4.0 the web was largely limited to tex
5、t and static images, with which many of the websites we use today could not have been created. W3C believed the future of the web lay with XML and thus froze their development of HTML after 4.01 and the release of XHTML. With the support of Apple the WHATWG led by Ian Hickson began work on a specifi
6、cation they called Web Applications 1.0, this was due to a disagreement of XML being the future of web development. Web Applications 1.0 was then used as the spec for the basis of W3Cs new HTML version after they admitted being wrong in basing the future on XML. With HTML5 now in a working draft form and offering stacks of new exciting features developers have already begun to create the future of the web. With the release of HTML5 to simplify developing for the web many new elements were a