1、 毕业设计毕业设计 题 目 基于 Android 策略型游戏开发毕业设计 系 别 计算机科学与工程系 专 业 计算机科学与技术 年 级 级 层 次 学 号 姓 名 指导老师 目录 Abstract: 5 摘要: 2 1.前言 2 11 手机游戏的现状 3 111 手机系统 3 112 手机游戏的种类 . 4 113 android 手机的特性 . 4 12 对研究课题的启发 . 5 2. 需求分析与系统设计结构. 5 21 Android 架构. 5 22 系统设计 . 7 221 功能模块划分. 7 222 运行环境 8 223 控制引擎 9 23 游戏研究思路 11 24 游戏所涉及的各个
2、类 . 12 241 前台表示模块的类结构. 12 242 游戏实体模块的类结构. 13 243 数据存取模块的类结构. 13 244 游戏工具模块的类结构. 14 3.游戏实现. 14 31 游戏开始菜单页面设计 14 32 游戏主界面设计 15 33 数据存取模块的开发 . 21 34 英雄角色模块的开发 . 24 35 管理面板模块的开发 . 27 4.结束语. 30 参考文献:. 30 致谢. 31 Develop The Simulation Game of Android 2.1 Abstract: With the rapid development of SciTech and
3、 culture in nowadays, people raise their requirements for video games. From the earliest Snake and Tetris to network games, the charm of video games swept over the world. Moreover, the emerging smart phone has offer a platform for the rapid growth of video games. These terminals provide better envir
4、onment for developing mobile casual games and applications, especially iPhone and Android. This article will research and develop a strategy game Dynasties in Flame, which is based on the Android system provided by Google. Adopting game design, map design, the development of Said layer interface mod
5、ule, data access Module and Map in case of an entity module, this game is a combination of great entertainment interface and logical content. Firstly this article introduces the strategy games related basic theory, operation platform and implementation technique. Secondly, it mainly researches the t
6、echnical feature of Case of an entity module and data access method, which brings higher efficiency on mass data integration and data assessment. Thirdly, it researches graphic component and audio component in order to enhance the visual and audio effects of the game. Lastly, it carries a performance test of different modules. Keyword: Android; Simulation Game; Smartphone