1、 基于 BS 模式扑克游戏 摘摘 要要 在现今电子信息高速发展的时代,电子游戏已经深入人们的日常生活,成为 老少皆宜的娱乐方式。但是游戏设计结合了日新月异的技术,在一个产品中整合 了复杂的设计、艺术、声音和软件,所以并不是人人皆知。直到今天,在中国从 事游戏设计的人仍然很少,但是游戏行业的发展之快,远远超过家电、汽车等传 统行业,也正因为如此,游戏人才的教育、培养才远落后于产业的发展。 适当的娱乐游戏对人们的业余生活是必不可少的。 这些游戏的确给人们的业 余生活添加了很多乐趣。借鉴网上的边锋游戏,我用 java 开发设计了起名游戏 的实现算法,并在 windows 图形环境下设计出一个人机交互
2、的游戏系统(类似于 纸牌游戏) 。 论文描述了游戏的历史,开发此游戏的环境,游戏开发的意义。遵循软件 工程的知识, 从软件问题定义开始, 接着进行可行性研究、需求分析、 概要设计、 详细设计,最后对软件进行了测试,整个开发过程贯穿软件工程的知识体系。 此次设计在 Microsoft Windows XP 系统下,以 Java 为开发语言,在 BS 开 发工具上进行游戏的设计与实践。 关键词关键词:游戏编程 游戏设计 Java 起名游戏 Abstract In the era of high-speed development of electronic information, compute
3、r game has enter peoples daily life, become an amusement adapt to old and young. But Game design is a combination of fast-moving technology, the complexity of integrating design、art、audio and software into a single production, so this technology isnt known by everyone. up-to-date, there are few peop
4、le work at game design all the same, whereas, the development of game industry more faster than traditional industry as home appliances and automobile, by the reason of this situation, the education and training of person with ability of game design drop behind the development of game industry. Prop
5、er recreation is indispensable in the peoples pasttime life.Certainly,these games enrich peoples life with more and more joys.Using the wing game for reference ,I developed and designed the realization arithmetic of 24 points game.Next I designed a human-computer alternant game system (similar to ca
6、rd game ). The thesis has described the game history , has developed this game environment, development significance of game. Knowledge abiding by a software engineering, definition begins from software problem , proceed to carry out feasibility study , need analysis , essentials design , detailed design, the at last has carried out a testing on the software , entire exploitation process has run through the software engineering knowledge hierarch