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    网页制作过程外文翻译

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    网页制作过程外文翻译

    1、东华理工大学 2013 届本科生毕业设计(论文)外文翻译 外文 1 Web production process 1 Introduction The development of network technology for todays global information exchange and sharing funding source in the establishment of contacts and provide more channels and possible. Homes will be known world affairs, according few ke

    2、yboard or a few mouse clicks can be distant friends thousands of miles away exchanges, and online communications, Internet browsing, on-line interactive, e-commerce has become a modern part of peoples lives. Internet era, has created the new peoples work and lifestyle, the Internet, openness and sha

    3、ring of information model, breaking the traditional mode of information dissemination many barriers for people with new opportunities. With computers and the advent of the information age, the pace of the advance of human society in gradually accelerated. In recent years the development of web desig

    4、n, fast people occupied. To design aesthetic and practical web site should be thoroughly master the building techniques. In building site, we analyzed the websites of objectives, contents, functions, structure, the application of more web design technology. 2, the definition of website How definitio

    5、n of websites 2.1 Web site identified the tasks and objectives, the building site is the most important issue. Why people will come to your website? You have a unique service? They will come back? All these issues must be taken into account when the site definition of the problem. Definition site to

    6、, first of all, the entire site must have a clear understanding of what the design should understand in the end, the main purpose of the mission, how to carry out the task of organization and planning. Many websites in the face of strong competition from high-quality product is the greatest long-ter

    7、m competitive advantage. An excellent Web site should have the following: (1) users visit Web site is faster. (2) Attention to the feedback and updates. To update the content of the website and timely feedback (3) Home design to be reasonable. Home to the first impression left by visitors is importa

    8、nt , the design must be attractive in order to have a good visual effect. 2.2 The contents of the website and function Content of the web site is to be a new, fast, all three sides. Website content is determined in accordance with the nature of the site, in the design of the site, commercial website

    9、s, popular science site, company websites, teaching and exchange websites, the content and style are different. We have established websites with the nature of these types of sites are not the same. 东华理工大学 2013 届本科生毕业设计(论文)外文翻译 外文 1 2.3 The structure website (1) site structure; (2) definition of nav

    10、igation; (3) Visual Design; (4) framework and design pages. 4. Construction on the site Experience After conducting systematic analysis End, we should carry out system design. Web page design similar to the development of software design, top-down, bottom-up and continuous updating, and other design

    11、 methods. The main task is to design the content of the sites, including the website information organization structure, appearance, content block, navigation and links, directory structure design. System design is the site ready before the concrete realization of the website to further the realizat

    12、ion of more specific requirements, the overall effect on the website, local details have a clearer idea. This entire process is the key site planning. Next is how to achieve their own Web site design issues. The realization of the site, I think the need to be considered in two parts: the realization

    13、 website; Web servers can be achieved. In the process of achieving website, technology selection is very important. Former major use HTML language, the stronger the interactive website, the proposed use of ASP, JSP, PHP and other programming to help achieve, the more complex Web site may also have i

    14、ts own database. The latter is based on all kinds of different operating systems used Web server software installation and debugging. This stage is the whole process of the most important and most time-consuming part. When we completed the work, the need for website released. At this stage of the pr

    15、oduction on the website drawing to a close, the main task is to do a good job in the website release to the network, the web site for final modifications, testing, homepage can guarantee normal operation of the network. Published in the website after website to deal with various aspects of the tests

    16、, including the possibility of any different web browsers, different visitors have shown normal, ASP, JSP, PHP normal procedure can work, and so on. This stage is the website of trial operation period, the website at this time should be to make up for various shortcomings, the website will be more p

    17、erfected. After a period of operation, the site entered the normal operation period, the main task is to update outdated information website, the visitors message timely feedback to further improve the website, the introduction of new technologies constantly update website, visit web pages more quic

    18、kly, more aesthetic appearance, Information Resources richer. 东华理工大学 2013 届本科生毕业设计(论文)外文翻译 外文 1 Above is the establishment of the station to roughly follow the seven steps, seven steps are complementary, but can be the basis of ease of website and complexity of a weakening or strengthening appropria

    19、te link. In short, building a successful web site is not an easy task, it needs all-round consideration, the Composite various factors. An alternative to using cloth simulators is to actually model the clothes you want your character to have, and create the wrinkles with a Blend Shape deformer. This

    20、 technique gives you predictable control over your model and works well in most situations. In fact, it was used in the movie The One to get a controlled, slow-motion look to the clothing on the CG police officers in the fight scenes with Jet Lis Yulaw character. The workflow for this technique goes

    21、 like this. Convert the geometry to polygons (it is much easier to create irregular wrinkles using polygons).IF you will be using a low-poly base shape connected to a smoothed high-resolution shape for animation purposes you may need to create some extra geometry for wrinkles Smooth-Bind the charact

    22、er and the clothing to your skeleton Paint skin weights to get the clothes and your character to deform correctly at the joints Create a Blend Shape node and a Morph Target for your clothing Pick a joint and create wrinkles in the Morph Target Drive the Blend Shape slider with the rotation of the jo

    23、int Repeat 6 - 8 for all necessary joints In this tutorial, we will be starting at step 5. However, we will not be going in depth on how to accomplish this step, because there is an excellent tutorial on Smooth Binding in the Instant Maya: Character Setup section of the user guide (press F1 inside o

    24、f Maya). We are only going to discuss the desired results here. Before we start, I must explain the optional Step 3. A common workflow in animation is to have a low-resolution base shape that you use to animate. This drives a hidden high-resolution model that only gets unhidden at render time. This

    25、is usually accomplished with a wrap deformer, or with the connect poly shape plugin for Maya 3.x and 4.0, or with the new Smooth Proxy feature in Maya 4.5. If you are using this technique, you may not have enough geometry to create distinct wrinkles in your model. Take a look at the image to the lef

    26、t. You can imagine how hard it would be to create believable wrinkles with such a small amount of geometry to work with. I used the Split Polygon tool to create some extra edges where I thought my fabric would need to wrinkle. Compare the image here with this image. Youll see what Im talking about.

    27、Step 5. Now it is time to bind your character and his or her clothes. Before you do so, create a copy of your clothing and translate it to the side of your model. Place it on its own layer so you can turn the visibility on and off. Creating a copy of your clothing now before you bind it is not necessary, but it will save you from headaches in Step 6.


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